Mech Shotgun

Hard surface modeling and texturing exercise. Feel free to ask questions about the process.

Rough concept sculpt using dynamesh, clip curve, and insert mesh.

Rough concept sculpt using dynamesh, clip curve, and insert mesh.

This is the finished high poly geo.  Built in zbrush with retop, zmodeler, and dynamesh.

This is the finished high poly geo. Built in zbrush with retop, zmodeler, and dynamesh.