Asset Setup with the Unreal Python API

This 3-part video series demonstrates the process for organizing newly imported textures and geometry, creating a dedicated material instance, connecting the parent material and texture parameter data, and assigning to the new static mesh. Full code available at the link below.

https://dev.epicgames.com/community/learning/tutorials/xrnE/unreal-engine-asset-setup-with-the-unreal-python-api